For the track that sounds right in your room and falls apart everywhere else. Thirty-four full walkthroughs from project setup to a finished master, ending with two commercial records mastered in real time.
I took the mixing and mastering course and have been using his techniques ever since. My productions sound much more professional.Guest Who · Stereo Hype, Thrive, Smash Deep, Dim Mak


















































Everything that happens before a single plugin. Getting the session mix-ready, choosing a reference, and learning what your room is lying to you about.
Bounce stems, bring every fader down to around minus five as a starting point for headroom, group into kick, clap, hat and perc buses, then bounce a premix as reference one.
Pick two reference tracks you would play either side of yours, then level your hats, claps and bass against them before any processing starts.
Turn everything down until the master sits around minus nine, then level every element against a reference with Metric AB before you touch a single plugin.
Saturate around 200Hz on your kick and bass so both translate better to a phone, then fix a clap that vanishes in mono with mid only saturation.
Why your headphones and your spare room mislead you, and how a Sonarworks correction curve helps your mixes translate.




















Making room. Frequency slotting so elements stop fighting, stereo work that survives mono, and saturation used for weight.






Put an EQ on every channel and cut only where two elements collide, so kick, bass, piano and vocal each get their own space.
Diagnose which bus is king of your midrange, then duck the drum bus against the music bus with Soothe so synths and vocals cut through.


Brighten only the side signal of your drums and cut mud at 200 to 400Hz in the sides of your synths, using the released track.


Clean only the stereo half of a muddy synth bus, with side mode EQ, Soothe in mid side, and TrackSpacer ducking sides from the vocal.


Widen bass above 250Hz with a multiband imager, Serum unison, chorus or short reverb, while the sub stays mono and solid.
Saturate a snare bus so it reads two dB quieter yet sounds louder, then multiband saturate 100Hz to 900Hz so bass survives on phones.


Five analogue emulations on a raw loop: tape glue on drums, parallel 1176 on claps, LA-3A to even out bass notes.




























Compression as one idea in three parts, then sidechaining the way records actually use it, then how loud mixes get loud.

Glue your drum bus with a 30ms attack, fastest release and a 220Hz sidechain filter, so the kick triggers the compressor far less.
Even out a vocal so the quiet words stop dropping out, using an LA-2A first, then timing attack and release by hand.
Control one problem band without EQ dulling the source: harsh drum tops, a nasal 2k in the vocal, resonant lower mids on bass.
Sidechain the low bass whole band with MiniChain at 50 percent, then sidechain only below 200Hz on the mid bass so the top end survives.
Watch Jon sidechain every bus multiband to the kick, plus piano and high synths to the vocal, for a tighter mix without touching a fader.
Taught on Jon's own Leftwing : Kody remix. Sidechain your piano to the vocal across only the 1k to 4k band, so both sit forward without EQ killing the keys.

Use a hard clipper to shave the sharpest transients before the limiter, so the mix gets louder with less audible distortion.




























Drums that read as one instrument, melodic parts that sit without masking, and vocals across three full tutorials.




Four ways to glue a drum bus: multiband at 500Hz to 4kHz, transient shaping, Saturn warm tape, and an Oxford gate, then reverb to put them in one room.
Notch the ringing resonances out of a piano, carve where it overlaps the bass, then add Decapitator and an eighth note delay for space.
Jon's full vocal chain on a real Vintage Culture session, from the 300Hz boxiness cut to splitting compression across two compressors.


Set up the short plate and long hall reverbs plus sixteenth, eighth, quarter and half delays that put a vocal in the mix.
Sidechain your reverbs and delays to the vocal so you can run far more of them, then thicken the vocal with parallel compression.
Build a full lead from a thin Splice vocal using AI harmony stacks, octave doubles and Jon's full lead vocal chain.
Four uses beyond resonance suppression: parallel thickening, sides only mode, frequency slotting by sidechain, and drum bus glue.
Reverb as sound design: reversed percussion tails, dual mono reverbs panned left and right, gated clap tails, reverse reverb on vocals.
The full mix of Earthquake, Jon's 2025 Leftwing : Kody release on Realm Records, opened up: the drums and drum bus, the LFO bass, synths, vocals, then the mastering chain.






































The chain explained, then used on two commercial releases in real time.




The first four moves of a master in order: negative EQ sweeps, SSL bus glue, positive EQ, then multiband to hold the boosted top end.
Finish a master with mid side EQ for width, Pro-L 2 limiting at two to three dB, then check loudness against references at around minus five RMS.
Drive Decapitator on the master to add perceived loudness without the RMS meter climbing, so the limiter has less work to do.
Two approaches: one for levelling at a single dB, and one with a 250Hz sidechain filter for glue. Taught on Star by Jansons, a Circus Recordings release Jon mastered.
Watch Jon master a released Trick Records track, including how he runs two limiters in series to build loudness cleanly.


Watch Jon master a full Vintage Culture record using only Ozone 10, from dynamic EQ through to soft clipping, finishing at his usual minus three to minus five RMS.


























"The difference in the way my productions sound from before is night and day, and I could not be happier with the progress I made."
The Company Soundsystem · Armada Music, Funky Revival, Artfunk
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